Remaining backer rewards are in the works and will be available after Early Access to ensure high quality, complete content. You’re able to stream/post about the game as soon as it’s playable so go nuts and share your awesome space stations with us on Discord and Twitter. If you haven’t received your key after 24 hours, please reach out to us on Discord. Don’t panic if keys don’t arrive immediately, we’re sending them early to account for this and don’t forget to check your spam folders. We’re aiming to send out keys from today, Monday 2nd August, after 2pm UK / 9am EDT / 6am PDT via Backerkit to our backers at the “The Base Game” and “The Supporter” tier. Below are some key points we've been asked about. We also want to thank you for your patience as we get things organised for launch. Your feedback has been invaluable in the development of Starmancer. Starmancer blasts off into Early Access in less than a week!įirstly, we want to say a MASSIVE THANK YOU to all our backers, especially those who took part in our Closed Alpha and Betas. To keep updated with Starmancer be sure to follow the team on Twitter, check out the official Discord channel and the game’s dev blog. As always, thank you to our wonderful backers for your continued support and we can’t wait to see what you build. The starmap above will give you a preview of what we aim to tackle during Early Access, with more information to come in the future. The team are excitedly squirrelling away on Starmancer and with your feedback and suggestions, hope to continue growing and improving the game. Under stress, colonists may also snap and become crazy. With the threat of invasion from otherworldly creatures, you may not want to make more enemies. Unhappy colonists won’t sit idly by and may eventually rebel against you, organising a mutiny. That’s over, you’re cancelled - Actions have consequences and Starmancer is no different.Satisfy their needs or make them disappear, we’ll leave that choice to you. Between their winning personalities, relationships, and memories, colonists can become quite the handful. Use an incubator to grow your unique colonists and put them to work.
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